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Training in Blender (heh)

Realised the renders I’ve been making lately don’t really show up properly on Instagram, will just attach the 3 images here instead! Special thanks to Jan Urschel and Ian Hubert once again for their tutorials, really needed this break off the VR stuff to help my technical skills catch up a little.

Note: Human models from 3D Scan Store


studies, sketchYan Hao
2 Years of VR!

Time flies! It’s been around 2 years (5 years since I got this domain wow!) since I started sculpting with Oculus Medium. I was talking a colleague awhile back, and he mentioned the ‘simplicity’ of the older dioramas seemed to have gotten lost as the program got more advanced.

So for this sculpt, I’ve decided to minimise the layer usage and went more with instinct. Hope you guys enjoyed the end result!

Work processes can also be found on my Instagram channel https://www.instagram.com/yamfufu/

robots, sketch, vr sketchYan Hao
A small RTS diorama!

Got a bit stuck while attempting to design the scene in VR and decided to paint it up instead!

robots, sketchYan Hao
Yet another hangar!

Been trying to push the complexity of the scenes, but quite close to hitting the layer limits.

Some mild paintovers in the above renders, adding scratches /vignetting stuff.

robots, sketch, vr sketchYan Hao
Blender 2.8 experiment

Trying to get the hang of the default hotkeys in blender 2.8, also made a small scene to help reinforce the learning! The scene has a mixture of free models + low poly models that I did myself. Still could use some work on the materials though.

sketch, studiesYan Hao
Table sketch

2 days sketch of my table in between work.

studies, sketchYan Hao